qertwebdesign.blogg.se

Aladin game gear broken level 4
Aladin game gear broken level 4










  1. #Aladin game gear broken level 4 pro
  2. #Aladin game gear broken level 4 software
  3. #Aladin game gear broken level 4 code
  4. #Aladin game gear broken level 4 plus

* added Z80 wait-states on 68k bus access (fixes Remute Red Eyes demo) * fixed savestates for games using external RAM * fixed SG-1000 internal RAM size (1KB instead of 2KB) * added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066) * added support for new SMS Power Korean dumps (Star Soldier & Pippols) * fixed mirrored access to I/O control register (G-LOC Air Battle)

#Aladin game gear broken level 4 software

* added optional LCD ghosting software filter * fixed savestate support when using Boot ROM * fixed Boot ROM loading when switching system hardware * improved emulation accuracy of Japanese Master System I/O chip (315-5297) * improved emulation accuracy of SG-1000 & Mark-III hardware * improved console hardware auto-detection * added support for Hi-Com X-in-1 mapper (thanks to Bock from SMS Power) * added support for new SMS Power dump Jang Pung II (KR) * added new SMS Power dumps in internal database * fixed 1.7.4 regression with games using SRAM bank-switching * fixed SRAM detection for games where it is mapped to work RAM ("Feng Kuang Tao Hua Yuan" crash) * fixed SRAM support in Triple Play 96 & Triple Play - Gold Edition

#Aladin game gear broken level 4 pro

* fixed Game Genie / Pro Action Replay lock-on support when Mega CD hardware is enabled * improved SVP memory handlers accuracy (fixes Virtua Racing debug mode) * improved I2C EEPROM boards emulation accuracy * improved console region auto-detection for a few PAL-only games (The Smurfs Travel the World & Williams Arcade's Greatest Hits) * added (very basic) emulation of Flashkit MD hardware * added support for Everdrive extended SSF mapper * added support for some new unlicensed games with copy protection (Thunderbolt II, Tom Clown, Chaoji Puke / Super Poker, Rock Heaven, Rock World) * added support for more X-in-1 pirate mappers * optimized Sub-CPU / Main-CPU synchronization * fixed CD communication registers state on peripheral reset (fixes SUB-CPU side initialization in MSU-MD sample demo and some Mode 1 patched games using MSU-MD driver) * fixed word access to CDD control register (fixes spurious audio track playback on startup with Mode 1 patched games using MSU-MD driver) * fixed CDD status reported during seek/access time (sound effect synchronization issue in Bari Arm) * fixed CDD seek command again (Final Fight CD freeze with model 2 BIOS) * fixed pending level 1 interrupts when GFX interrupt is disabled (fixes random freezes when exiting "Batman Returns" option menu) * fixed access to Sub-CPU "read-only" communication registers (fixes Round 5 Boss freeze in Streets of Rage / Sega Classics Arcade Collection) * fixed access to "write-only" communication flags (verified on real hardware by Notaz) * fixed H-INT vector handling when using Mode 1 * fixed incorrect masking of Level 3 (GFX) interrupts (spurious freeze during Japanese BIOS intro) * fixed state loading bug when SUB-CPU interrupt is pending * fixed PRG-RAM access from MAIN-CPU side on system reset * fixed WAV file detection to support files generated by Audacity/FFmpeg/libavformat with RIFF header metadata chunks * fixed OGG file seeking when using with CUE file * fixed AUDIO tracks length calculation when using separated files (WAV/OGG/BIN) with INDEX pause defined in CUE file

#Aladin game gear broken level 4 code

* fixed CDD "no disc" status code (fixes boot sequence loading time when no disc is loaded) * fixed DATA track minimal length (fixes BIOS refusing to boot small homebrew demos) * fixed potential load issues with non-zero backup RAM cart * disabled CD hardware reset on Soft-Reset (verified on real hardware) * disabled 68k and Z80 access to PRG-RAM when SUB-CPU is running (fixes "Dungeon Explorer") * improved Word-RAM byte access accuracy (verified on schematics) * improved CDD status report accuracy (fixes track looping with Mode 1 patched games using MSU-MD driver) * improved CDD "play" command accuracy (fixes "Snatcher" Act 2 starting cutscene) * improved PAL Mega CD timing accuracy (fixes PAL "Snatcher" intro synchronization) * improved Main-CPU & Sub-CPU idle loop detection (fixes "Super League CD") * improved Sub-CPU synchronization with Main-CPU (fixes "Soul Star") * improved emulation of mirrored memory areas * improved CDC emulation (fixes random freezes during Jeopardy & ESPN Sunday Night NFL intro) * improved Timer interrupt timings and CDD interrupt accuracy (fixes audio stutters during Popful Mail FMV) * added CDC & GFX register polling detection / synchronization * added optional support for external VORBIS library * added CD-ROM Mode 2 (Form 1 & 2) support (Wonder Library) (!!!warning: this breaks compatibility with previous savestates!!!) * improved frame emulation timing, now starts with vertical blanking to reduce input lag by one more frame * added optional dynamic allocation of cartridge/CD hardware buffer (for platforms with BSS size limitation)

#Aladin game gear broken level 4 plus

Genesis Plus GX 1.7.5 (xx/xx/xxxx) (Eke-Eke)












Aladin game gear broken level 4